Showing posts with label #scouts. Show all posts
Showing posts with label #scouts. Show all posts

Monday, October 8, 2012

Targeting IRL

I played a little over the weekend not a much as I would have liked.

I noticed traffic was light on the way in to work. My wife and the ads in my inbox reminded it was Columbus Day. I just thought I was early to work lol.

Anyway I think I have been playing TOO much. I have noticed myself trying to acquire information about cars, people, pretty much everything.
I have heard some of the other pilots talking about seeing rectiles even outside of game so its not a rare occurance but its funny how you start viewing your world.
It is great being able to acquire information on potiental targets quickly. The scouts make the difference for the LRMs; while you will see otehrs zoomed all the way in to pick a mech apart with unlimited long range weapons like gauss or AC/10s. It is amazing to see a mech explode from a long way off.
 
I have started posting my videos up on youtube. Let me know what you think and subscrieb and leave comments.
 


Friday, October 5, 2012

Tactic Tip 102

Fridays, I have decided will mainly be about a tactic.

Todays Tactic is:

FOCUS FIRE

(this is not what I mean)

FF is a proven tactic to win. A scout will target an enemy mech (we now have narc and tag) and the whole team commences targeting that one mech until it is dead. It works very well on that target rocking it back and forth keeping it lost in a barrage of lasers, missiles it is quite glorious.

NARC - is a no damage missile beacon that is placed on an enemy mech that will call missiles to it. It does not require LoS (line of sight)
TAG - is a laser shot and held on by a scout that directs missiles and assist with faster locks causing MORE missiles to strike a target. TAG requires LoS.

Focus fire requires that you listen and assist in killing one mech even if you are getting hit from elsewhere.


That is it for today.

Thursday, October 4, 2012

MWO contest

In game video:
This is extremely cool footage ...when I saw the twitter post I could not believe MWO had allowed it ...it seemed to break the NDA ...come to find out MWO had started a contest to post in game screenshots and video as the surpirse to dropping the NDA.

The only flaw with the footage is the game does not seem to be as high quality (even in 1080p) as it is when I play. The spectator mode is hugely fun though with the NGNG guys providing color commentary (you cannot hear the team communications).

This is a match video created by the "No guts, no galaxy" podcast guys.



Run Hot or Die Clan Playoff - Round 1

Run Hot or Die Clan Playoff - Round 2


Personally, I believe the NDA needed to be dropped; especially at the rate they were allowing people into the beta now. HOWEVER, they should have included the community a little more it kind of stings that they just dropped it randomly and did not make a production out of it.

Sunday, September 16, 2012

Scouts balancing power and effectiveness.

Scouts are not rangers. Although they excel in nature, being a guide, being a teacher.


Scouts not archers. Although they carry the equipment and are precise in striking.

Scouts are not rogues. Although they are masters of speed and camoflage.

Scouts are not cartographers. Although they know the land and have memorized locations and landmarks.












The way I see it you cannot have a complete squad without a scout. It requires speed, spotting forces, cover, communication, diversion. Being a scout is in many ways like being a poker player.
xxxxxxxxxxxxxxxxxxxxxxx
When I was growing up my parents listened to different music but I had to listen to enough coutry music  that I would like to punch them for ingraining in me now. It did make it onto the pop charts peaked at number 16 (! omg it broke into the top 20) in 1979.
So thanks but that mom and dad ...however it did have one gem that stuck with me.
Kenny Rogers "The Gambler"
"You got to know when to hold 'em, know when to fold 'em,
Know when to walk away, know when to run.
You never count your money when you're sittin' at the table,
There'll be time enough for countin' when the dealin's done"
xxxxxxxxxxxxxxxxxxxxxxx
See the key here is a scout will have to learn to make the best decision typically at a moments notice. this applies to any game I have ever played and still play. I have been one and I typically enjoy it ...it has a defined purpose and has turned the odds in many games.